_state: {
collectedPlayerTokens: never[];
elements: { clearButton: null; container: null };
filterSettings: {
region: boolean;
serverFilter: boolean;
uptime: boolean;
version: boolean;
};
isFilterActive: boolean;
originalServerElements: never[];
recentlyUsedTokens: never[];
serverDataCache: Map<any, any>;
serverIpMap: null;
serverLocations: {};
serverPerformanceCache: {};
serverUptimes: {};
targetActiveCount: number;
uptimeBatch: Set<any>;
vipStatusCache: {};
} = ...
Type Declaration
collectedPlayerTokens: never[]
elements: { clearButton: null; container: null }
filterSettings: { region: boolean; serverFilter: boolean; uptime: boolean; version: boolean }
isFilterActive: boolean
originalServerElements: never[]
recentlyUsedTokens: never[]
serverDataCache: Map<any, any>
serverIpMap: null
serverLocations: {}
serverUptimes: {}
targetActiveCount: number
uptimeBatch: Set<any>
vipStatusCache: {}